When a project plans to release 100 million tokens by 2026, we should ask ourselves: is this really necessary?
Think about it this way—there's a massive difference between two kinds of projects. On one side, you have teams that genuinely invested serious capital, spent thousands of dollars building infrastructure, developing features, and creating real utility. On the other, you've got projects that barely scraped together pocket change—literally 50 cents worth of effort—just to mint a token and call it a day.
The token supply question matters because it often reflects the developer's actual skin in the game. A bloated tokenomics model combined with minimal developer investment? That's usually a red flag. You're better off backing coins where the builders have actually committed resources and time to make something work.
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When a project plans to release 100 million tokens by 2026, we should ask ourselves: is this really necessary?
Think about it this way—there's a massive difference between two kinds of projects. On one side, you have teams that genuinely invested serious capital, spent thousands of dollars building infrastructure, developing features, and creating real utility. On the other, you've got projects that barely scraped together pocket change—literally 50 cents worth of effort—just to mint a token and call it a day.
The token supply question matters because it often reflects the developer's actual skin in the game. A bloated tokenomics model combined with minimal developer investment? That's usually a red flag. You're better off backing coins where the builders have actually committed resources and time to make something work.