GameFi's 2025 reality check: funding has nosedived over 55% compared to last year, while most hyped game launches fell short of expectations. The landscape is telling us something important.



What's actually gaining traction? Web2.5 games. Teams like Fumb, Mythical, and Wemade are taking a different approach—they're treating blockchain as underlying infrastructure rather than the headline feature. This distinction matters more than you'd think.

Web3-native games still generate decent revenue streams, sure. But here's the catch: player retention remains the stubborn pain point that the category hasn't cracked. When the game mechanics and tokenomics don't align with genuine engagement loops, players bounce. The ones succeeding are those who solve for fun first and integrate blockchain second, not the other way around.
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tx_or_didn't_happenvip
· 56m ago
Funding drops by 55%... Basically, the crypto world is just blowing bubbles again, and this time they've been popped. The rise of the Web2.5 track is correct; blockchain should be used as a tool rather than the main character—that's the right way. But from what I see, most teams can't even distinguish what a "good game" is; they're just thinking about how to harvest the leeks. How to put it, without real game experience as a foundation, no matter how fancy the tokenomics is, it can't save a bad game. Probably only a few will survive this wave, really.
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HodlTheDoorvip
· 4h ago
55% plunge again, another round of harvesting is done... Luckily, I didn't go all in on those so-called big projects. The era of earning coins by playing games is truly over. Now, it’s about who can hide their chains... Web2.5 tricks are definitely smarter.
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LiquidityNinjavip
· 23h ago
Funding drops by 55%, indicating that everyone has finally woken up. Not all coin-driven games are worth playing. The Web2.5 path is indeed correct. Using blockchain as infrastructure is the right approach. Don't always rely on token economics to salvage poorly designed games. Retention rate is the real indicator. Projects that lose users immediately after launch are doomed regardless of how much funding they raise.
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Whale_Whisperervip
· 23h ago
Funding has plummeted by 55%, and you're still bragging? To put it simply, those who used blockchain as a gimmick are dead, and the ones who truly survived are the low-profile Web2.5 players quietly making money.
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TokenomicsTherapistvip
· 23h ago
To be honest, this wave of GameFi really needs to wake up; a 55% plunge in funding is the market voting. Web2.5 is the true path; stop the crypto economy hype, and games must prioritize fun above all.
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RugPullAlarmvip
· 12-30 11:51
Funding drops by 55%? Ha, I saw it coming a long time ago. Last year, those projects that were hyped up to the sky, their on-chain address concentration clearly indicated a Ponzi scheme. Web3 games are just tokenomics wrapped around game mechanics; the extremely high player churn rate is not a coincidence but inevitable. On the other hand, low-profile work like Web2.5 is the right path—quietly making money without relying on hype.
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LayerZeroJunkievip
· 12-30 11:50
Funding has plummeted by 55%, this is the reality. No matter how loud the hype, you have to bow your head. Web2.5 is the right path—using the chain as a tool rather than a gimmick, this really hits the mark.
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