After a few draws, the result is always the same—the smallest prize keeps repeating. Got 5 HOME tokens, checked the market, and they’re not even worth 0.1U; the mining costs are higher than that. There are only 2 chances per day, and no matter how much you want to draw more, you have to wait until tomorrow. Later, I carefully reviewed the rules and found that there was no clear mention of "limited to 2 times per day," such vague design is quite remarkable.



It's actually like those scratch cards on the street. You know very well—in most cases, buying a whole book of lottery tickets only breaks even 50%, or even worse. But there are always so many people stubbornly pushing forward. Maybe that’s human nature—to always want to gamble on that 0.01% chance, as if the next card could turn everything around. Airdrops follow the same logic; even if mathematically it’s not worth it, the sense of participation and that bit of luck still drive people to keep playing.
HOME-9,95%
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TestnetFreeloadervip
· 17h ago
This rule design is really brilliant, subtly encouraging you to keep pushing forward. It's the same old story—probabilities are clearly unfavorable, yet people still get addicted. I'm also amazed by the price at HOME; the electricity and fees can't even be recouped. Speaking of which, isn't this the magic of airdrops? The sense of participation is valuable. Wait, isn't it explicitly stated how many times per day? How did this pass the review?
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EyeOfTheTokenStormvip
· 17h ago
Based on my quantitative model backtesting, the expected value of these low-probability events has long fallen below the risk threshold, but we all know—human nature is inherently irrational. Another IQ tax design, not only with vague rules but also using a sense of participation to numb users' decision-making systems, classic rhetoric. The data is right here: a 50% return rate, a 0.01% chance of a turnaround... in simple terms, it's a modern variant of the gambler's fallacy. Why am I still drawing? This airdrop mechanism indeed revealed its true nature during the bottoming phase. From a technical perspective, there are no upward expectations anymore. I suggest everyone stay calm and cool down. HOME has not formed effective liquidity at all, not even comparable to micro-trading, definitely a chop-and-sell rhythm. Historical data tells me that projects with such implicit restrictions and vague rules will always have issues later on—the market cycle will give the answer.
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AirdropHunterXMvip
· 12-27 01:54
Really, these rules are sneaky. Can't they just say it's a trap outright? I looked at those 5 HOMEs and laughed. It's not even more than the gas fee. These two restrictions every day are just to make you addicted. Alright, I admit I will keep drawing anyway. After all, luck is just so deceptive. The rules are written unclearly, this trick is brilliant. Anyway, you probably can't understand it, right?
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wrekt_but_learningvip
· 12-27 01:49
Haha, it's that same trick again. Rules that are unclear and ambiguous are the most disgusting. --- Isn't this just gambler's mentality? Knowing you'll lose money but still drawing repeatedly. --- Damn, 5 HOMEs are really no better than air. The project team's design is just perfect. --- Two chances every day and still wanting more? Greed is insatiable, brother, like a snake swallowing an elephant. --- Basically, it's a game of probability. We can never beat the house. --- Why bother drawing? Just give up. The smallest prize in this cycle is really too painful. --- The sense of participation kills reason. That's the magic of airdrops, I guess. --- Vague rules are truly disgusting. Not even clarifying that there are two chances per day. --- How to say it? It's like scratch cards on the street—knowing you'll lose money but still wanting to play. --- That bit of luck really can deceive people. Next card and you'll turn things around? Wake up.
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CodeAuditQueenvip
· 12-27 01:44
Rushing to launch without clear rules, isn't this just a re-entrancy vulnerability disguised as a smart contract? Vague design = attack vector
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MysteryBoxOpenervip
· 12-27 01:33
This rule design is really awesome, with a huge fuzzy space that can fit a truck through. It's just the gambler's mentality—no matter how worthless, I want to draw it all, anyway, just losing this bit of computing power. HOME is indeed disappointing, better to just buy a lottery ticket for some fun. The rules aren't clearly written, which makes it even more addictive; always trying to see if I can find a loophole. The sense of participation is truly addictive; no matter how bad your math skills are, that 0.01% desire can't be stopped. This is the magic of airdrops—humans are inherently unable to resist the word "free." Once you see through it, you still want to play—that's the real ultimate.
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ZKProofstervip
· 12-27 01:31
ngl this is just a poorly designed incentive mechanism... the vagueness around daily limits? that's not a bug, it's a feature for them lol
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