The gaming industry has been dominated by a few giants for far too long. Steam, Sony, Tencent—these old players have never changed their playbook: throw money into making or licensing games, put them on their own platforms, and sell them to players, pocketing all the profits themselves. And the players? They’re just the ones footing the bill.



But this logic is starting to fail in the Web3 era. It completely ignores one fact—the value created by the player community is far beyond just the purchase fee. The time you invest, the social connections you build, the content you create, even your passion for esports—all of these are basically unpaid labor in the traditional model. What’s even worse is that players’ desire to turn these investments into assets is completely overlooked.

Yield Guild Games (YGG) and its Launchpad are rewriting the rules. Their core logic is straightforward: players shouldn’t just be consumers—they should be shareholders and co-builders of the gaming network.

Here’s how they operate: YGG guilds organize scattered players, packaging your gaming time and skills into a kind of “productive capital” with bargaining power. YGG Launchpad goes even further, creating a market for this “productivity”—complete in-game tasks (help test projects, create content, provide initial liquidity), and you get tokens representing future revenue rights from the game.

The traditional model looks like this:
Company spends money on development → attracts player spending → company takes all the profits.

YGG’s logic is the exact opposite:
Players invest “gaming productivity” to help projects launch → game takes off → players and developers share the rewards.

This isn’t just tinkering around the edges—it’s a complete overhaul of the value distribution chain. Players are transformed from cash machines at the end of the value chain into early participants and profit-sharers. This “player capitalism” revolution is essentially redefining who should benefit from the prosperity of games.
YGG-4.59%
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DegenDreamervip
· 22h ago
Finally, someone said it—players really were just lambs to the slaughter before. I'm honestly tired of the whole Steam system; YGG's approach actually seems interesting. By the way, can you really get a share of the money, or is this just another new way to fleece people?
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rugdoc.ethvip
· 22h ago
Sounds great, but I’m still a bit skeptical. Can YGG’s model really work? --- Damn, this is exactly what I want to see. Why should players only be ATM machines? --- Wow, so you’re telling me I can turn all the time I’ve grinded for free over the years into money? Keep dreaming. --- But seriously, if we can really get a share, then why are there still so many rug projects? Is YGG itself even reliable? --- Finally, someone said it. Traditional game companies have been leeching off us for years. --- Wait, if players’ productivity gets capitalized, won’t they just get dumped on by the crypto crowd again? --- I just want to know if YGG’s token is still worth anything now.
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PhantomMinervip
· 22h ago
Wait, can YGG’s model really be implemented? Feels like another “everyone can make money” pipe dream. The logic sounds great, but in reality, most players will still get rekt. Have you guys played it? The ones who actually get a piece of the pie are always those who got in early. The so-called “co-builders”—in the end, it’s still the platform that calls the shots. I just want to ask if anyone has actually made money from this kind of thing, don’t just talk it up with no real results. Feels like the same old thing, just with a Web3 skin. Earning tokens by playing games sounds nice, but are these tokens really valuable? Or is it just another round of a Ponzi scheme? Instead of changing value distribution, maybe they should regulate the market first—otherwise, it’ll just be a mess all over again.
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