Traditional entertainment's losing ground, and gaming's stepping up to fill that void. The 2026 cohort of young innovators under 30 is showing us something interesting—players aren't just playing anymore. They're building empires.



Content creators and developers are doing something the old guard never managed: they're turning gameplay into genuine business models. And here's the kicker—brands and capital are actually paying attention now. Not the polite, cautious interest from five years ago. Real money. Real partnerships.

What we're seeing is a shift in how celebrity works in the digital space. You don't need a Hollywood agent or a record label anymore. You need a Twitch channel, a solid game concept, or the skills to build something people actually want to interact with. The entrepreneurial path through gaming isn't some niche anymore—it's becoming the default route for this generation.

Brands are scrambling to figure out how to tap into this ecosystem. Investors are writing checks. And the people making it happen? They're mostly under 30, redefining what success looks like in entertainment.
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NightAirdroppervip
· 7h ago
Wow, this is the future. The traditional way is truly outdated.
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GateUser-40edb63bvip
· 11h ago
The NGL generation is really playing a different game... The traditional set is completely outdated
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DefiPlaybookvip
· 21h ago
According to on-chain data and market observations, the TVL growth rate of the gaming industry has surpassed that of traditional entertainment by more than 8 times. It’s worth noting the risk mechanisms behind this shift—a large influx of capital may increase project liquidation risks. The specific analysis is as follows: First, the sustainability of the creator economy still needs to be verified; second, there are issues with the adaptability of brands entering the market; third... Why does this feel a bit like a bubble?
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LayerZeroHerovip
· 12-07 14:45
The real-world data is right there; the commercialization path for the gaming ecosystem has already taken shape... But the question is, after this wave of capital influx, can the protocol architecture support interactions at this scale? The security risks of cross-chain bridges still haven't been fully resolved.
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FastLeavervip
· 12-07 14:44
Seriously, traditional entertainment is dead; gaming is the future. Everyone under 30 is already doing business, and us? Still playing games... It stings a bit, haha, but it's true—Twitch streamers are more popular than celebrities now. Capital is really pouring money in; the boom is here, everyone. But to be honest, you still need some real skills. It's not like you can just make money by playing games. These kids really are smarter than us, doing business through gaming...
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DegenWhisperervip
· 12-07 14:36
NGL games have really taken off, and if traditional entertainment keeps going like this, they'll be left in the dust... These genius 90s kids are ruthless—they can create wealth even without capital.
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AirdropHunter420vip
· 12-07 14:32
To be honest, the collapse of traditional entertainment should have happened a long time ago. The young people in the gaming world are really coming up with new things. But what I'm more concerned about is how much longer we can benefit from this wave...
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FundingMartyrvip
· 12-07 14:31
To be honest, traditional entertainment is already dead, and no one can save it.
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PensionDestroyervip
· 12-07 14:22
Traditional entertainment is indeed being eroded, but the ones truly making money are still those at the top, while the smaller streamers are still struggling...
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