Diablo Loot chain game full analysis

Introduction

SERAPH is a blockchain-based dark-like game developed by Actoz, the veteran classic game "Legend" team. The screen operation is roughly the same as the traditional dark style Loot ARPG.

After trial play, the game has the following characteristics:

  • Beautiful picture**, high-quality production**, spawning monsters or in-game interactions are relatively smooth overall, and the game has a high degree of completion.
  • Easy for players to learn, there is almost no learning cost.
  • The game supports players free to play, and also has the opportunity to obtain a small amount of economic benefits, further lowering the entry threshold of the game.
  • Part of the equipment in the game is in the form of NFT, can be traded on the chain, to meet the GameFi needs of players to earn money by swiping treasure.

Results of the test phase

  • The game is currently not officially launched, only on the PC side.
  • The game has gone through two rounds of testing. The alpha test started on April 11 and ended on April 17. *The most recent beta test started on July 4th and ended on July 17th. A total of 15,378 enthusiastic players signed up for this beta test. Asian players had the highest participation enthusiasm, with more than 2,000 participants.
  • The two rounds of tests covered almost most of the game content in terms of game content. Judging from player feedback, the response was good.

**01.**Game background: Produced by a major Korean game manufacturer

Actoz Soft is the first generation of Korean online game company established in 1996. It has produced well-known online games such as "Legend", "Adventure Island", and "Millennium", as well as classic works such as "Dragon Nest". The company has more than 600 million registered users worldwide.

In this SERAPH, the producer Joseph LIM has 20 years of experience in game development and operation, and has participated in well-known game projects such as "Legend", "Blood" and "Dragon Nest". Technical Director Victor KWON has over 20 years of experience in game development. Alan CHU, the technical director responsible for the blockchain module, was in charge of encryption technology and security business at Amazon and Google. In addition, Ken CHOUNG, a senior token economics expert, is responsible for hosting the economic system design of the game.

**02.**Game Content and Strategy

The game as a whole is very similar to Diablo 2 in terms of style, UI, operating habits, and even professional design. For example, the player's optional occupations include barbarian, mage, druid, etc. After entering the game, the UI layout is almost exactly the same as that of Diablo 2 remake. Players who are familiar with the Diablo series will not be unfamiliar with this, and the key to this type of game is leveling. Early full level means early challenges to various dungeons, activation of the leaderboard to receive internal test rewards. Therefore, the choice of skills can be inclined to hurry and clear monsters. In addition, due to the need for leveling up, you don’t need to worry about equipment in the early stage. You can quickly clear the main line of the nightmare difficulty of the mission, open the dungeon challenge or climb the rankings, and then consider the possibility of Build.

preliminary preparation

When players log in to the game for the first time, they need to download and register the ActPass wallet in the app store, and then use the wallet to scan the QR code for game login. The NFT transactions generated by subsequent games also require the ActPass wallet.

How to play

The game itself supports Free to Play. Therefore, players can choose to directly enter the game at 0 cost and experience SERAPH in a pure Web2 online game. The early storylines and some dungeons in the middle and late stages can be played for free, and even a small amount of gold can be obtained from the dungeons.

If the player prefers to play gold, it is recommended to quickly clear the main line to unlock all the challenges in the early stage, and then purchase the chaos equipment NFT, and start the swipe mode. The initial leveling stage is just to familiarize yourself with character skills, in-game interaction, etc.

Game Route

In the early stage of the game, you can follow the main story line to upgrade the mission, you can choose to play alone, or you can go on a team expedition with your partners. As the character level increases, players will get corresponding attribute points and skill points. Each profession has three sets of skill trees, so players can build a unique Build based on equipment and gameplay.

In addition to the main storyline and side missions, the game also provides three kinds of dungeons for players to challenge.

Dungeon Challenge

  • Mystery of Depths

It opens after the player completes the main storyline. Mystery of Depths can be teamed up for adventure, divided into multiple layers, and the difficulty changes with the number of people. In the dungeon, only boss-level monsters will drop items, and mobs only have experience rewards. In the end, rankings will be made according to the number of clearance levels and time, and rewards will be issued.

  • Mystery of Chaos

The only place in the game where chaos equipment is produced. Chaos equipment is in the form of NFT, which can be freely traded on the chain. To challenge this dungeon, players need to clear the main line of Nightmare difficulty, have a wealth value of 20 or more, and consume a certain amount of Soul Spars. Soul Spars is the main circulation currency in the game, but it is not an on-chain token and can be used in the in-game trading market. It is also one of the materials for obtaining the token $SRF on the chain.

  • Void Realms

The main way to generate Soul Spars currency in the game. The copy also drops various rare equipment. The opening of Void Realms also requires the player to clear the main line of the nightmare difficulty, and then come to the fifth chapter of the gate of heaven camp in the nightmare difficulty, and find the Archangel Statue NPC to open it. Entering this dungeon requires stamina and tickets. Void Realms are divided into difficulty levels (T1-T16) and contain special boss maps. T1 tickets can be obtained in field battles above level 55, and can also be traded through ticket merchants or bazaar players. Tickets of different levels determine the level and quality of the dungeon, which in turn affects the number of monsters and map affixes. Map affixes determine monster attributes and item drop rates.

Therefore, the overall process of the game is roughly to quickly clear the main line in the early stage, and then upgrade materials, gems, etc. in Mystery of Depths. After a little bit of shaping, start to brush materials and chaos equipment and gold in Void Realms and Mystery of Chaos.

**03.**Interpretation of Game Item System

Game equipment is the props that players need to use to participate in the game, and it also has realizable value as game assets. There are two types of in-game equipment in SERAPH: general equipment and chaotic equipment. Chaos equipment has exclusive chaos attributes, and can be cast into NFT, and then traded on the chain.

3.1 Equipment System

  • NFT equipment casting

The player selects the game menu, enters Chaos, selects the chaos equipment in the backpack, moves it into the chaos warehouse, clicks on the web warehouse and scans the QR code, and after the verification of the ActPass wallet, the chaos equipment can be seen in the Chaos backpack, click casting, and consume gas The casting operation is then completed. After the casting is completed, click to move to the wallet to proceed to the next step of sale.

Select the equipment in the ActPass wallet, click sell, and fill in the price to complete. Note: All are testnets at present.

  • Equipment Quality

Equipment can be divided into white equipment (Ordinary), blue equipment (Magic), yellow equipment (Rare), and orange equipment (Unique) in order of rarity. Different quality equipment has different attributes, even special attributes. In addition, equipment also has item level, wear level, and durability. The dropped equipment is in an unidentified state, and an identification scroll is required to identify its quality. Chaos equipment cannot use identification scrolls, and needs to consume $SRF tokens.

  • Equipment Category

The characters in the game have a total of 10 equipment slots. Divided into weapons, helmets, armor, gauntlets, rings, necklaces, shoes several parts.

In addition to the aforementioned equipment types, there are also Talisman equipment in the game. This item does not need to be equipped, just put it in the amulet backpack to take effect.

  • Equipment creation, synthesis and decomposition

Blacksmith NPCs in each camp can build equipment, such as upgrading white equipment, resetting affixes, adding affixes, etc.

Two pieces of equipment of the same type can be recombined into a new piece of equipment through the synthesis function. The synthesis result will randomly select one of the two pieces of equipment as the base material of the new equipment, and the equipment affixes will be entered into the corresponding library respectively. Independently select a certain number of affixes from different libraries to combine into new equipment.

The same equipment can be decomposed, and various material props can be obtained with a probability. Affixes and item levels affect decomposition benefits. The materials obtained after dismantling low-level equipment will be bound types and cannot be traded.

3.2 Socket System

Gems, jewels, and runes can be inserted into equipment in the game to provide various abilities.

  • Gems: Provide attribute bonuses. There are currently seven kinds of gems in the game: amethyst, topaz, sapphire, emerald, ruby, diamond and skull. Each gem has five quality levels: cracked, defective , Normal, Flawless and Perfect. Higher quality gems have more powerful effects. Low-quality gems can be synthesized into higher-quality gems through the gem fusion function.
  • Jewelry: Provides additional magic properties. Like equipment, jewels drop in an unidentified state and need to be identified by the corresponding scroll before they can be used.
  • Rune: It also provides magical properties, and different runes can be combined to produce more powerful effects.

3.3 Trading System

This test opens up the in-game trading function. After the player unlocks the shelf stall, he can put the tradable items in the backpack into the market stall. Equipment, props, and materials can be traded in the market. The currency in the market is Soul Spars.

**04.**Economic Model

SERAPH adopts the single currency model of NFT + $SRF. The white paper shows that governance, land and other modules will be added in subsequent updates to enrich the game content, trying to solve the inflation and death spiral problems in the later stage of chain games.

NFT

As mentioned above, the chaos equipment in the game can be cast into NFT form and chained, so equipment NFT is the most important way of the game, called Unique NFT. There are currently two ways to get it:

  • Pre-minted Genesis NFT

Before the official release of the game, a batch of Unique NFT has been pre-minted by the official. Part of it will be used for bulk pre-sale, and the rest will be reserved as a limited edition for future IP cooperation, player rewards, etc. The official pre-minted Unique NFT will be the game's "genesis" NFT, and holders of the creation NFT will enjoy special benefits in some future activities. In addition to this, all Unique NFTs will drop in-game.

  • Player Identification

After the unauthenticated Unique NFT is dropped, it can be identified by consuming the corresponding amount of $SRF.

In addition to the attributes of the equipment itself, Unique NFT also has an additional treasure value, similar to a lucky value. The higher the treasure value, the higher the chance for players to obtain rare items.

In addition, the official issued SERAPH Priority Pass NFT in the early promotion. The NFT opened free mint on the mainnet on June 29, with a total of 999 (99 reserved by the team), and the current floor price is 0.144ETH.

SPP NFT is equivalent to the early pass of the project. In addition to obtaining a unique identity, it also enjoys a series of follow-up point benefits, and is also a pass for this beta test.

$SRF

$SRF (Seraph's Feather) is the game's only on-chain token. It is used for airdrop incentives, in-game ranking rewards, identification of Unique NFT, production of equipment, participation in governance, etc.

As mentioned earlier, the main currency in the game is Soul Spars, which is used for player transactions, Mystery of Chaos dungeon challenges, etc. $SRF and Soul Spars can be exchanged with certain materials.

Get $SRF: Players cast Soul Spars to get Soul Box, 1000 Soul Spars forge 1 Soul Box, 5 Soul Boxes plus a Chaos Heart dropped by Mystery of Chaos can cast a $SRF . The daily casting limit is 100 pieces.

Similarly, $SRF can be exchanged for 5 Soul Boxes, and each Soul Box can be opened to get 1000 Soul Spars.

Governance

Regarding the governance function of the $SRF token, it has not yet been reflected in the game, and the white paper has no substantive introduction. We look forward to subsequent updates on relevant content.

Summarize

SERAPH has gone through two rounds of testing so far. Players are attracted by the graphics and gameplay. The combination of Loot and chain games is also good. Judging from the existing game content, the mature game team does have a very good grasp of the gameplay, and is aware of the possible death spiral of chain games in the past. The introduction of tokens and NFT is only to serve the expectation of playing and earning, but of course this does not change the fate of the chain game spiral. The ingenuity of game balance and the fun of mechanism design can slow down inflation to the greatest extent, and also allow players to focus on the game itself.

Although the game is a single currency model on the surface, it can also be regarded as a dual currency model of $SRF and Soul Spars, but the token of SERAPH does not seem to have much effect, and the team can adjust the drop rate of Soul Spars and the relationship between Chaos The drop rate of hearts is used to control the output of $SRF and indirectly control inflation. Therefore, for players, the income from chaos equipment NFT should be the main source. Krypton gold players buy a top-level equipment to enter the game and start to experience the fun of the game. So as long as the game is balanced and the gameplay is online, players can be attracted to enter. For krypton gold players, the road to return can not only preserve the value of equipment because of the rich gameplay, return the pit and return it to the shelf, but also earn money by themselves. Brush up the new equipment dropped from the shelves and slowly recover blood.

In the current deep bear period, everyone suddenly regards the game as the hope of the whole village. Of course, from the game itself, it is indeed a product that can bring Web2 users and make Web3 play and earn money. Games are a comprehensive art, including plots, characters, music, art, interaction, etc. Paying attention to gameplay means that more energy needs to be invested in these aspects. When the gameplay increases, the quality becomes fun, and it may be the balance between Game and Fi point.

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