2026 China Science Fiction Industry Report Released, "AI Content" Quite High

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Abstract generation in progress

On the morning of March 27, the 2026 China Science Fiction Conference opened at Shougang Park’s No. 4 Blast Furnace, where the “2026 China Science Fiction Industry Report” was released. This report covers five core industries: science fiction reading, science fiction film and television, science fiction games, science fiction derivatives, and science fiction cultural tourism, with a focus on analyzing the annual development characteristics and future trends of the Chinese science fiction industry.

In 2025, the total revenue of China’s science fiction industry reached 126.1 billion yuan, a year-on-year increase of 15.7%, breaking the 100 billion yuan mark for three consecutive years.

Among them, the science fiction reading industry generated total revenue of 5.19 billion yuan for the year, achieving growth for eight consecutive years. The digital reading scale reached 3.73 billion yuan, with science fiction online literature becoming the core growth driver; the science fiction film and television industry generated total revenue of 8.16 billion yuan for the year, a year-on-year increase of 21.6%, with AIGC short videos accelerating their rise; the gaming industry generated total revenue of 77.91 billion yuan for the year, a year-on-year increase of 8.5%, with mobile games dominating; the science fiction derivatives industry generated total revenue of 7.07 billion yuan for the year, a year-on-year increase of 179.4%. Original IP is the core driving force in the market, and new product forms such as AI trendy toys inject new vitality into the market; the science fiction cultural tourism industry generated total revenue of 27.77 billion yuan for the year, a year-on-year increase of 13.8%, with theme parks contributing core revenue and a continuous increase in local original amusement projects.

It is noteworthy that in terms of science fiction technology and equipment, the total revenue for the year reached 24.74 billion yuan, with a cross-industry application pattern characterized by digital content production technology as the main body, AI as the leader, and immersive experiences as a feature already taking shape.

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