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Still dare to come down, MapleStory in the Metaverse! Live streamer Nasubi the master of the land bluntly said: games linked with blockchain will definitely succeed.
Recently, the popular game live streamer, Da Shi Guo Dong, expressed categorically during a conversation with fans that 'games associated with blockchain will fail.' He offered a perspective distinct from the industry, using the experience of players to illustrate that games and cheating cannot be separated. If the game is related to tokens, cheating will devalue the currency, leading to a negative cycle.
Live streamer Iron-mouthed: 'Games connected with blockchain must fall.'
At 3:35 in the video, an audience member asked, 'Would you consider playing Maple Story N in the metaverse?' At this point, Guo Dong showed a disdainful smirk, questioning the point of bringing Maple Story into the metaverse, as there is essentially little difference between the metaverse version and the new Maple Story. In the new Maple Story, the virtual currency Mesos and items can already be exchanged for cash, so there doesn't seem to be much incentive for a Token economy.
Later, some viewers raised questions: 'Is the probability of winning prizes in the metaverse relatively transparent?' The author added: The well-known game live streamer Dingte once spent over 4 million yuan trying to create the rare item 'Purple Cloth' in the game Paradise M, with only 11 successes in 475 attempts. Dingte questioned the game company 'Game Orange' for claiming that the winning probability did not match the actual situation and filed a lawsuit. Perhaps this type of interaction on the chain can be resolved through open and transparent smart contracts.
Unexpectedly, Guo Dong directly stated: 'Games related to blockchain technology will fail.' He explained that all blockchain projects emphasize quantity limitations. However, games and plug-ins are already inseparable. If plug-ins can be used in games, the value of the earned coins will be lost. In fact, in the previous EP.205 podcast, it was mentioned that quantity limitations are a constraint for game developers, as increasing circulation should be done to increase revenue.
(EP.205 Will Bitcoin break through one hundred thousand? Feeling anxious at the end of the year feat. Rex/Terry)
I believe that the industry's view on GameFi is different from the need to focus on gameplay. Guo Dong pointed out from the perspective of players that the game and plug-ins are inseparable. If Token economy is combined with the game, then plug-ins are also a major issue.
Doubting that Token economy indirectly promotes plug-ins.
GOD believes that there are basically two ways to play blockchain games. One is for game companies to develop blockchains, and the project party periodically issues coins and will not arbitrarily increase the tokens, allowing these tokens to circulate among players and be used to purchase props, which still has hope. However, if you rely on killing monsters to earn cryptocurrency, it is inevitable that there will be cheating problems. From the perspective of a senior game player, cheating that will be caught is all open scripts. If it is profitable, players will use cheats privately, which makes it even more difficult to filter.
Gate.io: Blockchain may have a future, but it's not that ideal
Then the chat room asked Guodong: 'Apart from games, do you think blockchain has a future?' He said he didn't really understand it himself, but he thought blockchain still has a future, but it may not be as idealistic as originally intended, because regardless of how humans earn currency, the goal is to survive, so achieving true decentralization is impossible. Because in the end, it still depends on whether the real world accepts it. Currently, cryptocurrencies only separate themselves from traditional finance and establish their own system.
This article dare to come down to the MapleStory in the Metaverse! The live-streaming master GuoDong with a sharp tongue: games connected to blockchain are bound to fail. It was first seen on Chain News ABMedia.