Since its inception, GameFi (Game + Finance) has carried the dual mission of reshaping the gaming industry and the digital asset economic model. In 2021, driven by the ongoing DeFi narrative and the booming NFT trend, GameFi emerged as one of the most capital-attracting and imaginative sectors in the crypto space. With its innovative “Play-to-Earn” concept, projects like Axie Infinity and StepN attracted a massive influx of users. Daily active users (DAU) reached into the millions, token prices soared by dozens of times, and GameFi temporarily overshadowed mainstream DeFi protocols, becoming the most user-dense sector in the crypto ecosystem.
However, behind this prosperity lay a structural imbalance in economic models and user behavior logic. Many GameFi projects were not truly games in essence, but rather high-risk financial products masquerading as games. The core user behavior was arbitrage, not entertainment. To attract traffic, project teams widely adopted high-inflation token incentive strategies, creating a “musical chairs” growth pattern. Once token prices spiraled out of control, players exited en masse, and the ecosystems collapsed overnight.
Several star projects saw their token prices plummet by over 90%. DAUs dropped sharply, ecosystems fractured, and players fled, ushering GameFi into a “crypto winter.” This predicament of “making fast money but failing to retain users” revealed the fundamental flaws of the GameFi 1.0 model: lack of playability, unbalanced incentives, speculation-driven design, and fragile economic models. When “Play-to-Earn” fails to form a sustainable loop, players end up neither earning money nor staying for the gameplay.
(Axie Infinity – Source: Google, April 8, 2025)
Today, GameFi stands at a new crossroads. The call for GameFi 2.0 is growing louder. Its focus has shifted away from airdrops and artificial user inflations, toward achieving a symbiosis between gameplay and economic incentives. New paradigms such as “Play and Own,” “Free to Play + On-chain Ownership,” and “On-chain Asset Revenue Participation” are gaining traction, aiming to build blockchain gaming ecosystems that can truly support millions of players, offer meaningful content, and foster vibrant communities. Increasingly, Web2 game developers and traditional investors are venturing into Web3 gaming, attempting to rebuild the path to sustainable GameFi through technical integration and innovative mechanisms.
This article aims to systematically analyze the historical evolution, economic models, data trends, and technological shifts within the GameFi sector, and to explore how GameFi 2.0 can overcome early challenges and usher in a future of blockchain games that are engaging, retainable, and profitable.
Axie Infinity was one of the earliest and most representative projects in the GameFi space. At its peak in mid-2021, the game boasted over 2.5 million monthly active users and even surpassed Honor of Kings in monthly revenue. The combined market capitalization of its in-game tokens, SLP and AXS, exceeded $10 billion. In countries like the Philippines, it sparked a cultural phenomenon where people “earned a living by battling monsters.” Its core model revolved around players purchasing Axie NFTs (digital pets) to battle and breed, earning tradeable SLP tokens in the process, fulfilling the “Play-to-Earn” promise. However, starting in Q1 2022, the Axie model began to unravel rapidly.
Core Economic Model:
Why It Failed:
At the start of 2022, Axie announced a transition to a new “Origin version,” aiming to redesign both gameplay and its economic system. However, the collapse in token prices had already triggered a major trust crisis. It became nearly impossible to win back early users, resulting in rapid user attrition and a swift breakdown of the economic cycle. This case marked the peak—and the beginning of the end—of GameFi 1.0. Axie’s collapse not only shattered its own myth but also triggered a massive confidence shock across the GameFi market, becoming the first domino in the bursting of the blockchain gaming bubble.
As the hottest “Move-to-Earn” project in early 2022, StepN witnessed its GMT token surge more than 100-fold within months, drawing users globally to its platform. Users could earn GST tokens as rewards by purchasing NFT sneakers and simply walking or running, creating a powerful early momentum. Between March and May 2022, StepN’s daily active users (DAU) exploded from tens of thousands to over 800,000. When its governance token GMT peaked at $4, StepN emerged as a groundbreaking blockchain application.
Stepn (Source: https://www.stepn.com)
Highlights of Its Economic Mechanism Design:
Why It Failed:
In the end, StepN’s active user base plummeted from millions at its peak to fewer than 50,000. Although the team attempted multi-chain deployment and made in-game adjustments, they failed to solve the fundamental challenges of GameFi 1.0. StepN’s trajectory mirrors that of the broader GameFi 1.0 landscape: project teams acting more like managers of traffic and token prices rather than builders of sustainable game worlds.
At its core, GameFi 1.0’s “Play-to-Earn” was a speculation-driven growth model. The greatest flaw of GameFi 1.0 was not in the concept itself, but in prioritizing financial incentives over the actual gameplay experience. This led to several inherent weaknesses:
GameFi 1.0 Flaws
The mechanisms of GameFi 1.0 easily evolved into a “musical chairs” bubble, where once user growth slowed or token values declined, the entire ecosystem collapsed rapidly, sometimes even entering a “death spiral.” The failure of GameFi 1.0 offers the most valuable cautionary lessons for future projects and raises a vital question for GameFi 2.0:
How can we build a decentralized, long-term gaming ecosystem that is truly enjoyable to play, capable of retaining users, and offers stable earning opportunities?
Since the second half of 2024, the overall number of active on-chain wallets in GameFi projects has continued to decline. Based on comprehensive data from Footprint, DappRadar, CoinGecko, and other platforms, as of Q1 2025:
Total GameFi Funding
In terms of user retention:
Although the overall GameFi user base has contracted, the “Matthew Effect” has become increasingly pronounced. Leading projects such as Pixels, Big Time, and Mavia are attracting a significant share of both loyal users and capital backing.
Funding Overview of Leading Projects
Key Trends Observed:
Top 5 GameFi Ecosystems (Q1 2025):
Top 5 GameFi Ecosystems
Following the collapse of Axie, Ronin has staged a comeback by rebuilding its ecosystem and onboarding new flagship projects like Pixels. ImmutableX leads in transaction activity thanks to its gas-free NFT trading experience. While Polygon and BNB Chain still host the largest number of GameFi projects, the quality of content remains highly uneven. Moreover, the AppChain model is emerging as a new trend in GameFi infrastructure. Solutions like zkSync + L3, Ronin, and Xai Network are offering low-cost, high-TPS environments tailored for dedicated deployments. These setups help blockchain games avoid resource competition with DeFi protocols, DEXs, and other high-traffic dApps.
In the past, blockchain game users were primarily concentrated in economically underdeveloped regions such as Southeast Asia and Latin America, with their main motivation being to “earn money through gaming.” Today, however, the player demographic has undergone a significant transformation:
The failure of GameFi 1.0 does not signal the end of the “Play-to-Earn” model. Rather, it raises the bar for its form and underlying mechanisms. GameFi 2.0 does not entirely abandon financial elements—instead, it emphasizes a “Play First, Earn Later” philosophy. That is: Gameplay should drive user immersion, while a well-designed economic model ensures long-term retention.
GameFi 2.0 seeks to break free from early models characterized by instant cash-outs, opportunistic users, and bubble-driven growth, and instead adopts the following key strategies:
Comparative Framework: GameFi 1.0 vs 2.0
Emerging Model Innovations
First introduced by projects like Illuvium, Big Time, and Pixels, this model emphasizes “play while owning.” Its core concept includes:
This model brings the traditional concept of game mods (user-generated content) onto the blockchain, allowing creators to receive direct asset-based incentives:
This direction is especially influenced by the rise of AI-powered creator ecosystems, including AI NPCs and procedurally generated storylines, making it a key area of convergence between GameFi and AIGC.
Projects such as The Beacon and Heroes of Mavia place a strong focus on social interaction as a core game mechanic. Key features include:
To break out of the “death spiral,” GameFi 2.0 must achieve a closed-loop system across the following five dimensions:
Brainstorming Framework of GameFi 2.0 (Source: GameFi 2.0 | Sustainable Tokenomics & Business Models - JamesBachini.com)
The breakthrough of GameFi 2.0 lies not only in revamping its economic models but also in a systemic upgrade of its technological foundations. New infrastructure is transforming the way blockchain games operate, scale, and deliver user experiences.
Traditional blockchain games built on Ethereum mainnet have long suffered from limitations such as high gas fees and slow transaction confirmations. Since 2023, the following infrastructures have become the top choices for GameFi deployment:
Case in point: After Pixels migrated to the Ronin AppChain, its gas costs dropped by 90%, daily active users (DAU) surged past 800,000, and user retention doubled.
AI is emerging as a new variable in the GameFi ecosystem, with key developments in the following areas:
GameFi 2.0 places greater emphasis on a user’s on-chain identity continuity, rather than treating users as one-time arbitrage participants. Decentralized Identity (DID) technology has become a core component of this infrastructure:
Projects like Galxe and RaaS platforms are modularizing reputation system components for easy integration into blockchain games.
Next-generation GameFi projects are no longer rejecting financial attributes. Instead, they adopt a modular approach to finely tune their economic systems:
The advancement of composable logic is driving GameFi toward a DeFi-Lite architecture, enabling a broader range of interoperable, financialized game assets.
GameFi 2.0 is no longer a speculative concept—it has been validated by real users and on-chain data across several active projects. This chapter analyzes a selection of standout GameFi 2.0 titles, examining their economic models, retention mechanisms, and technological infrastructures.
Performance Highlights:
Mechanics Breakdown:
Key Takeaways:
The core of Pixels’ success lies in its low entry barrier, strong social engagement, and multi-layered economic model. By embedding on-chain elements into a Web2-style framework reminiscent of Club Penguin, it has successfully broken through the barrier between speculative users and high-retention players.
Performance Highlights:
Mechanics Breakdown:
Key Takeaways:
Illuvium is the first true representation of console-grade production quality in GameFi 2.0. Its ecosystem design closely resembles the Web2 “Games as a Service (GaaS)” model, but introduces on-chain asset ownership to complete the value capture loop—establishing a new paradigm where high-quality content drives the in-game economy.
Ecosystem Overview:
Mechanics Breakdown:
Key Takeaways:
Treasure DAO transforms on-chain content creation into an incentivized activity, making it a prime example of GameFi 2.0’s move toward UGC-driven ecosystems. It has successfully built a true game ecosystem platform, not just a standalone title.
While GameFi 2.0 has made major strides compared to its predecessor, it still faces several structural challenges and evolutionary bottlenecks. This chapter outlines key industry trends and forecasts potential obstacles, along with suggested solutions.
GameFi 1.0 focused heavily on financial narratives—tokens and returns—whereas GameFi 2.0 emphasizes on-chain gameplay, openness, and player-driven co-creation.
The narrative has evolved from “Play to Earn” → “Play and Own” → “Build to Earn” → “Create to Own.”
In the future, blockchain games will increasingly resemble on-chain virtual worlds or digital nations, where assets, social relationships, and game rules are permanently recorded on-chain.
With the advancement of zk technology, data availability (DA) layers, and dedicated gaming chains, GameFi is overcoming traditional limitations in TPS and gas fees. Blockchain games are becoming one of the primary battlegrounds for Layer 2 ecosystems:
Customizable L2 solutions are unlocking unprecedented scalability and low-latency experiences for blockchain games.
The rise of AI-generated content (AIGC) and user-generated content (UGC) is shifting content production away from centralized game studios:
Web3 games are evolving into AI-native worlds powered by UGC-driven economies.
Blockchain games still struggle to convert Web2 gamers into Web3 users. Daily active users (DAU) often drop sharply due to lack of content or rewards. Current solutions include:
Most projects still face following difficulties:
Recommended solutions:
As GameFi grows in market size and token-related financial behavior, regulatory scrutiny is intensifying:
Project teams should engage compliance advisors early and adopt progressive token issuance mechanisms—such as Season Passes—in place of FOMO-driven pre-sales.
Through comprehensive analysis of GameFi 2.0’s core dimensions and representative case studies, we can extract a set of practical, action-oriented recommendations for project teams, investors, developers, and content creators. These insights aim to help stakeholders navigate the new cycle with greater clarity and fewer missteps.
Appendix 2: GameFi Project Lifecycle Model
GameFi 1.0 proved, through a speculative bubble, that tokenized assets can empower games, but it also served as a wake-up call: blockchain is not a magic wand, and a game still needs to be a game. The rise of GameFi 2.0 marks a course correction for the industry, shifting the focus from financial hype back to user experience.
A truly vibrant blockchain game is not just a place where people can earn—it is:
The core question of GameFi 2.0 is no longer “How do we help users make money?” but rather “How do we make users want to stay and co-create?”
In the next decade, blockchain games won’t replace traditional games, but they will become a key gateway to mass adoption of blockchain technology. Whoever succeeds in building a blockchain gaming ecosystem that truly retains users will have the chance to become the next Roblox, Steam, or Nintendo.
Bagikan
Konten
Since its inception, GameFi (Game + Finance) has carried the dual mission of reshaping the gaming industry and the digital asset economic model. In 2021, driven by the ongoing DeFi narrative and the booming NFT trend, GameFi emerged as one of the most capital-attracting and imaginative sectors in the crypto space. With its innovative “Play-to-Earn” concept, projects like Axie Infinity and StepN attracted a massive influx of users. Daily active users (DAU) reached into the millions, token prices soared by dozens of times, and GameFi temporarily overshadowed mainstream DeFi protocols, becoming the most user-dense sector in the crypto ecosystem.
However, behind this prosperity lay a structural imbalance in economic models and user behavior logic. Many GameFi projects were not truly games in essence, but rather high-risk financial products masquerading as games. The core user behavior was arbitrage, not entertainment. To attract traffic, project teams widely adopted high-inflation token incentive strategies, creating a “musical chairs” growth pattern. Once token prices spiraled out of control, players exited en masse, and the ecosystems collapsed overnight.
Several star projects saw their token prices plummet by over 90%. DAUs dropped sharply, ecosystems fractured, and players fled, ushering GameFi into a “crypto winter.” This predicament of “making fast money but failing to retain users” revealed the fundamental flaws of the GameFi 1.0 model: lack of playability, unbalanced incentives, speculation-driven design, and fragile economic models. When “Play-to-Earn” fails to form a sustainable loop, players end up neither earning money nor staying for the gameplay.
(Axie Infinity – Source: Google, April 8, 2025)
Today, GameFi stands at a new crossroads. The call for GameFi 2.0 is growing louder. Its focus has shifted away from airdrops and artificial user inflations, toward achieving a symbiosis between gameplay and economic incentives. New paradigms such as “Play and Own,” “Free to Play + On-chain Ownership,” and “On-chain Asset Revenue Participation” are gaining traction, aiming to build blockchain gaming ecosystems that can truly support millions of players, offer meaningful content, and foster vibrant communities. Increasingly, Web2 game developers and traditional investors are venturing into Web3 gaming, attempting to rebuild the path to sustainable GameFi through technical integration and innovative mechanisms.
This article aims to systematically analyze the historical evolution, economic models, data trends, and technological shifts within the GameFi sector, and to explore how GameFi 2.0 can overcome early challenges and usher in a future of blockchain games that are engaging, retainable, and profitable.
Axie Infinity was one of the earliest and most representative projects in the GameFi space. At its peak in mid-2021, the game boasted over 2.5 million monthly active users and even surpassed Honor of Kings in monthly revenue. The combined market capitalization of its in-game tokens, SLP and AXS, exceeded $10 billion. In countries like the Philippines, it sparked a cultural phenomenon where people “earned a living by battling monsters.” Its core model revolved around players purchasing Axie NFTs (digital pets) to battle and breed, earning tradeable SLP tokens in the process, fulfilling the “Play-to-Earn” promise. However, starting in Q1 2022, the Axie model began to unravel rapidly.
Core Economic Model:
Why It Failed:
At the start of 2022, Axie announced a transition to a new “Origin version,” aiming to redesign both gameplay and its economic system. However, the collapse in token prices had already triggered a major trust crisis. It became nearly impossible to win back early users, resulting in rapid user attrition and a swift breakdown of the economic cycle. This case marked the peak—and the beginning of the end—of GameFi 1.0. Axie’s collapse not only shattered its own myth but also triggered a massive confidence shock across the GameFi market, becoming the first domino in the bursting of the blockchain gaming bubble.
As the hottest “Move-to-Earn” project in early 2022, StepN witnessed its GMT token surge more than 100-fold within months, drawing users globally to its platform. Users could earn GST tokens as rewards by purchasing NFT sneakers and simply walking or running, creating a powerful early momentum. Between March and May 2022, StepN’s daily active users (DAU) exploded from tens of thousands to over 800,000. When its governance token GMT peaked at $4, StepN emerged as a groundbreaking blockchain application.
Stepn (Source: https://www.stepn.com)
Highlights of Its Economic Mechanism Design:
Why It Failed:
In the end, StepN’s active user base plummeted from millions at its peak to fewer than 50,000. Although the team attempted multi-chain deployment and made in-game adjustments, they failed to solve the fundamental challenges of GameFi 1.0. StepN’s trajectory mirrors that of the broader GameFi 1.0 landscape: project teams acting more like managers of traffic and token prices rather than builders of sustainable game worlds.
At its core, GameFi 1.0’s “Play-to-Earn” was a speculation-driven growth model. The greatest flaw of GameFi 1.0 was not in the concept itself, but in prioritizing financial incentives over the actual gameplay experience. This led to several inherent weaknesses:
GameFi 1.0 Flaws
The mechanisms of GameFi 1.0 easily evolved into a “musical chairs” bubble, where once user growth slowed or token values declined, the entire ecosystem collapsed rapidly, sometimes even entering a “death spiral.” The failure of GameFi 1.0 offers the most valuable cautionary lessons for future projects and raises a vital question for GameFi 2.0:
How can we build a decentralized, long-term gaming ecosystem that is truly enjoyable to play, capable of retaining users, and offers stable earning opportunities?
Since the second half of 2024, the overall number of active on-chain wallets in GameFi projects has continued to decline. Based on comprehensive data from Footprint, DappRadar, CoinGecko, and other platforms, as of Q1 2025:
Total GameFi Funding
In terms of user retention:
Although the overall GameFi user base has contracted, the “Matthew Effect” has become increasingly pronounced. Leading projects such as Pixels, Big Time, and Mavia are attracting a significant share of both loyal users and capital backing.
Funding Overview of Leading Projects
Key Trends Observed:
Top 5 GameFi Ecosystems (Q1 2025):
Top 5 GameFi Ecosystems
Following the collapse of Axie, Ronin has staged a comeback by rebuilding its ecosystem and onboarding new flagship projects like Pixels. ImmutableX leads in transaction activity thanks to its gas-free NFT trading experience. While Polygon and BNB Chain still host the largest number of GameFi projects, the quality of content remains highly uneven. Moreover, the AppChain model is emerging as a new trend in GameFi infrastructure. Solutions like zkSync + L3, Ronin, and Xai Network are offering low-cost, high-TPS environments tailored for dedicated deployments. These setups help blockchain games avoid resource competition with DeFi protocols, DEXs, and other high-traffic dApps.
In the past, blockchain game users were primarily concentrated in economically underdeveloped regions such as Southeast Asia and Latin America, with their main motivation being to “earn money through gaming.” Today, however, the player demographic has undergone a significant transformation:
The failure of GameFi 1.0 does not signal the end of the “Play-to-Earn” model. Rather, it raises the bar for its form and underlying mechanisms. GameFi 2.0 does not entirely abandon financial elements—instead, it emphasizes a “Play First, Earn Later” philosophy. That is: Gameplay should drive user immersion, while a well-designed economic model ensures long-term retention.
GameFi 2.0 seeks to break free from early models characterized by instant cash-outs, opportunistic users, and bubble-driven growth, and instead adopts the following key strategies:
Comparative Framework: GameFi 1.0 vs 2.0
Emerging Model Innovations
First introduced by projects like Illuvium, Big Time, and Pixels, this model emphasizes “play while owning.” Its core concept includes:
This model brings the traditional concept of game mods (user-generated content) onto the blockchain, allowing creators to receive direct asset-based incentives:
This direction is especially influenced by the rise of AI-powered creator ecosystems, including AI NPCs and procedurally generated storylines, making it a key area of convergence between GameFi and AIGC.
Projects such as The Beacon and Heroes of Mavia place a strong focus on social interaction as a core game mechanic. Key features include:
To break out of the “death spiral,” GameFi 2.0 must achieve a closed-loop system across the following five dimensions:
Brainstorming Framework of GameFi 2.0 (Source: GameFi 2.0 | Sustainable Tokenomics & Business Models - JamesBachini.com)
The breakthrough of GameFi 2.0 lies not only in revamping its economic models but also in a systemic upgrade of its technological foundations. New infrastructure is transforming the way blockchain games operate, scale, and deliver user experiences.
Traditional blockchain games built on Ethereum mainnet have long suffered from limitations such as high gas fees and slow transaction confirmations. Since 2023, the following infrastructures have become the top choices for GameFi deployment:
Case in point: After Pixels migrated to the Ronin AppChain, its gas costs dropped by 90%, daily active users (DAU) surged past 800,000, and user retention doubled.
AI is emerging as a new variable in the GameFi ecosystem, with key developments in the following areas:
GameFi 2.0 places greater emphasis on a user’s on-chain identity continuity, rather than treating users as one-time arbitrage participants. Decentralized Identity (DID) technology has become a core component of this infrastructure:
Projects like Galxe and RaaS platforms are modularizing reputation system components for easy integration into blockchain games.
Next-generation GameFi projects are no longer rejecting financial attributes. Instead, they adopt a modular approach to finely tune their economic systems:
The advancement of composable logic is driving GameFi toward a DeFi-Lite architecture, enabling a broader range of interoperable, financialized game assets.
GameFi 2.0 is no longer a speculative concept—it has been validated by real users and on-chain data across several active projects. This chapter analyzes a selection of standout GameFi 2.0 titles, examining their economic models, retention mechanisms, and technological infrastructures.
Performance Highlights:
Mechanics Breakdown:
Key Takeaways:
The core of Pixels’ success lies in its low entry barrier, strong social engagement, and multi-layered economic model. By embedding on-chain elements into a Web2-style framework reminiscent of Club Penguin, it has successfully broken through the barrier between speculative users and high-retention players.
Performance Highlights:
Mechanics Breakdown:
Key Takeaways:
Illuvium is the first true representation of console-grade production quality in GameFi 2.0. Its ecosystem design closely resembles the Web2 “Games as a Service (GaaS)” model, but introduces on-chain asset ownership to complete the value capture loop—establishing a new paradigm where high-quality content drives the in-game economy.
Ecosystem Overview:
Mechanics Breakdown:
Key Takeaways:
Treasure DAO transforms on-chain content creation into an incentivized activity, making it a prime example of GameFi 2.0’s move toward UGC-driven ecosystems. It has successfully built a true game ecosystem platform, not just a standalone title.
While GameFi 2.0 has made major strides compared to its predecessor, it still faces several structural challenges and evolutionary bottlenecks. This chapter outlines key industry trends and forecasts potential obstacles, along with suggested solutions.
GameFi 1.0 focused heavily on financial narratives—tokens and returns—whereas GameFi 2.0 emphasizes on-chain gameplay, openness, and player-driven co-creation.
The narrative has evolved from “Play to Earn” → “Play and Own” → “Build to Earn” → “Create to Own.”
In the future, blockchain games will increasingly resemble on-chain virtual worlds or digital nations, where assets, social relationships, and game rules are permanently recorded on-chain.
With the advancement of zk technology, data availability (DA) layers, and dedicated gaming chains, GameFi is overcoming traditional limitations in TPS and gas fees. Blockchain games are becoming one of the primary battlegrounds for Layer 2 ecosystems:
Customizable L2 solutions are unlocking unprecedented scalability and low-latency experiences for blockchain games.
The rise of AI-generated content (AIGC) and user-generated content (UGC) is shifting content production away from centralized game studios:
Web3 games are evolving into AI-native worlds powered by UGC-driven economies.
Blockchain games still struggle to convert Web2 gamers into Web3 users. Daily active users (DAU) often drop sharply due to lack of content or rewards. Current solutions include:
Most projects still face following difficulties:
Recommended solutions:
As GameFi grows in market size and token-related financial behavior, regulatory scrutiny is intensifying:
Project teams should engage compliance advisors early and adopt progressive token issuance mechanisms—such as Season Passes—in place of FOMO-driven pre-sales.
Through comprehensive analysis of GameFi 2.0’s core dimensions and representative case studies, we can extract a set of practical, action-oriented recommendations for project teams, investors, developers, and content creators. These insights aim to help stakeholders navigate the new cycle with greater clarity and fewer missteps.
Appendix 2: GameFi Project Lifecycle Model
GameFi 1.0 proved, through a speculative bubble, that tokenized assets can empower games, but it also served as a wake-up call: blockchain is not a magic wand, and a game still needs to be a game. The rise of GameFi 2.0 marks a course correction for the industry, shifting the focus from financial hype back to user experience.
A truly vibrant blockchain game is not just a place where people can earn—it is:
The core question of GameFi 2.0 is no longer “How do we help users make money?” but rather “How do we make users want to stay and co-create?”
In the next decade, blockchain games won’t replace traditional games, but they will become a key gateway to mass adoption of blockchain technology. Whoever succeeds in building a blockchain gaming ecosystem that truly retains users will have the chance to become the next Roblox, Steam, or Nintendo.